| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Gordon Red
SteelVipers YouWhat
|
Posted - 2008.02.13 12:41:00 -
[1]
I agree, you have no clue...
3x missile launcher T2 and you are fine. (besides I would fit a webber anyway, just in case - and no, I don't like low skiller that need a cap recharger )
|

Gordon Red
SteelVipers YouWhat
|
Posted - 2008.02.13 14:44:00 -
[2]
Originally by: hipno
I'm not complaining about its damage, only about its useless range. Doing pvp and not being able to shoot most of the times is not fun.
As I already mentioned, you have no clue about ceptors.
Your job is to tackle or anti-inty (that are tackling your mates).
1.If you tackle you don't have to use your weapons at all. Fireing with light missiles, rockets or small what ever on a BS you tackle is pointless.
2. You choose with missiles or rockets how and which ceptors you attack.
2.1 With rockets you have PG left for NOS/repper etc and with a webber you are good setup up for a close range fight that not much ceptors can survive. But it has also some disadvantages and not every ceptor is attackable.
2.2 with missiles, you can fight outside webrange. The ceptors that can't be beaten with the rocket setup are beatable with your missiles, but hardly the ones that could be fought with the other setup.
btw. that counts for nearly every range or close range setup for any other ceptor around.
But I am happy, if most won't agree and fly their crappy ceptor => more kills for me 
|

Gordon Red
SteelVipers
|
Posted - 2008.02.13 22:33:00 -
[3]
Originally by: hipno
If you go for repairer you'll run out of cap in 30 seconds, even with a nos. Then you need a cap booster loosing the webber. And if you loose the webber you can hardly maintain the close range fight.
*sigh* If you really run all mods at the same time...
You don't need the MWD all the time, nor the repper. Not even the scrambler is needed all the time. But I doubt that you can understand that.
|

Gordon Red
SteelVipers
|
Posted - 2008.02.14 12:13:00 -
[4]
Originally by: hipno The repairer alone will eat you cap in so little time that is not useful in an inty without cap mods. You're defeding a setup I doubt you've ever tried.
I can fly every ceptor in the game and use every weapon. I fly ceptors all the time. Come again, if you played more as the couple of month you have done.
This is my last post in this stupid thread. - Malediction is fine (locking range could be greater, but this is not that important) - Rocket in general could use a boost, the T2 variants are not worth using. The assault missile javelins are cool, but on small ships with the rocket javelin variant it will killing you, because the speed is so important and the fury is laughtable range wise and it ruins your cap.
If you want to use rockets, open a thread for rockets not the Malediction. Discussion over.
|
| |
|